LIN, Yuqin. The triple interpretive spaces of otome games: Taking Light and Night as an example. Journal of Current Social Issues Studies, [S. l.], v. 2, n. 3, p. 152–155, 2025. DOI: 10.71113/JCSIS.v2i3.169. Disponível em: https://www.atripress.org/index.php/JCSIS/article/view/169. Acesso em: 8 jun. 2025.